Tiny Tina’s Wonderlandshas been out for less than a month now, and it’s already getting its first out of four total DLCs from the Season Pass next week, adding more variety to the endgame experience. There is a commonly shared sentiment aboutTiny Tina’s Wonderlandsbeing the bestBorderlandsgame ever made by Gearbox, which could be due to all thefantastic references and Easter eggsor the fact that the gameplay loop is more fun and polished. The addition of spells over grenades further explores the fantasy-setting potential forBorderlandsgames, and it makes for one of the most compelling systems currently available.
Without Vault Hunters,Tiny Tina’s Wonderlandsfocuses on character creationand customization a lot more than past games, and it does so by allowing players to choose a starting class out of six available, with the seventh coming at a later date. Furthermore, players can also spec into the skill tree of another class out of the remaining five, creating unique combinations and interesting interactions. Of course, not all classes are equally powerful, but things are constantly changing.
RELATED:Borderlands Should Take a Page From Tiny Tina’s Wonderlands and Remove PVP
With the most recent patch, Gearbox nerfedTiny Tina’s Wonderlands' least powerful class: the Clawbringer. While the Clawbringer is not necessarily a bad pick either as a main class or a secondary one, it does lack chemistry between its skills and abilities, which is instead commonly found in all remaining classes. The change with yesterday’s patch was aimed at bringing Awe more in line with other skills in the game, but the result is that the Clawbringer lost its only really powerful asset without getting anything in return.
The patch didn’t technically nerf theClawbringer’s Awe skill, as it incorrectly applied an additive flat bonus to critical strike chance instead of a multiplicative one, but it’s worth noting that even then, the class was the least popular of all. Awe was most definitely overpowered compared to other skills in the game, but removing its effectiveness almost entirely from a class that’s already struggling to find its place might do more harm than good. A Reddit user by the name of Danielmav shared a great write-up of the issues Clawbringers are currently facing and why the change to Awe is detrimental for the class in its state.
Tiny Tina’s Wonderlands' new update and patch notesare not all doom and gloom, however, and there are multiple noteworthy buffs to take into consideration. One of them is that sniper rifles will now finally deal decent damage, and spell families like Hydras, Sigils, and Eruptions all got buffs that make them more powerful. Hopefully, the Clawbringer will get some love soon in the form of class-wide buffs, and next week could finally be it.
Tiny Tina’s Wonderlandsis available now on PC, PS4, PS5, Xbox One, and Xbox Series X/S.