Metroid Prime Remasteredbegins with a message indicating that an unidentified stress beacon has been tracked to a derelict space vessel in orbit above Tallon IV. This derelict space vessel functions as the setting for the game’s introduction and tutorial, and while it is quite easy to complete, there are some Log Book entries within this level that fans must secure if they hope to reach 100% completion. This walkthrough is here to provide more details on those entries and help players work throughMetroid Prime Remastered’s first level.

Metroid Prime Remastered: Derelict Ship Walkthrough

Upon taking control of Samus on the derelict space vessel,Metroid Prime Remasteredplayerswill be confronted with a force field that looks to impede their progress. This force field can be deactivated by shooting the four red lights around its perimeter, and fans should advance into the next area as soon as it is possible to do so.

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Here, players will encounter another force field, though the surrounding lights are dim initially. To activate these lights, fans must equip theScan Visor inMetroid Prime Remasteredand scan the nearby pillar. Players should then shoot the force field’s six red lights and continue moving forward.

AsMetroidfansprogress through this section, they must scan a terminal in order to activate a door and use the Charge Beam to clear some rubble. Beyond that rubble, players will watch a short cutscene that will direct their attention to a hole on the right. This hole can be entered by assuming Morph Ball form, and fans should scan theMap Stationthat they encounter and then walk into the hologram.

metroid prime remastered first level walkthrough

With the Map Station Log Book entry secured, players should continue to advance through the derelict space vessel, using Morph Ball to pass through theDeck Beta Conduit Hall. Once fans reachBiotech Research Area 1, they should quickly dispatch the enemies that they encounter and scan anySmall Energyorbs andMissile Ammothat they drop to add two more entires to the Log Book.

TheDeck Beta Security Hallis beyond Biotech Research Area 1, and players should scan theAuto Turretthat is attached to its ceiling before destroying this enemy with a Missile. Players should then enterBiohazard Containment, scan the terminal that is directly across from the entrance to obtain aPirate Dataentry, and then scan a terminal in the back of the room to activate a nearby elevator.

metroid prime remastered first level walkthrough

Fans should now keep moving forward, dispatching enemies, scanning terminals, and entering holograms in Morph Ball form as needed. Eventually, players that follow this path will reach theReactor Core Entrance, and they should take a moment to visit the firstSave Station inMetroid Prime Remasteredbefore advancing and initiating a battle with theParasite Queen.

The Parasite Queen is a fairly easyboss inMetroid Prime Remastered, and players that continually strafe in one direction and fire Missiles through the holes in her force fields will bring her down in short order. That said, fans should make sure that theyscanthe Parasite Queen before dispatching her, as this is the only opportunity that they will have to secure her Log Book entry.

metroid prime remastered first level walkthrough

Once the Parasite Queen has been beaten, players must evacuate the derelict ship before a timer reaches zero. Fortunately, there is plenty of time forMetroid Prime Remastered’s Samus Aranto get back to her ship, and fans should simply follow the linear path that leads directly to it. Players should not be too hasty during this escape, though, and they should stop to scan theParasitesthat appear inSubventilation Shaft Section A. Indeed, this is the last chance that fans have to earn this creature’s Log Book entry, and it is very easily missed.

metroid prime remastered first level walkthrough

metroid prime remastered first level walkthrough