Miles Morales is the newest Spider-Man to swing through New York City, and inMarvel’s Spider-Man 2, he features a ton of abilities that will make the fight against Kraven’s hunters and the Symbiote hordes just a little easier than it was. While a Spider-Man’s job is never simple, it can be made less painful for Miles Morales with the best abilities found inMarvel’s Spider-Man 2.

While Miles Morales has 8 abilities, only 4 can be equipped at once, so what are the best Miles Morales abilities inMarvel’s Spider-Man 2, and which of them are worth using to make the criminals of New York Cityfear the punch and webof the new Spider-Man?

Marvel’s Spider-Man 2 Tag Page Cover Art

8Venom Jump

Apply Venom Stun While Lifting Enemies Upward

If players are ever surrounded by too many enemies, and it seems like this Spider-Man has bitten off more than he can chew, then try out the Venom Jump. This ability isn’t just great for traversing New York City for high-speed jumps, but also for how it can lift nearby enemies up into the air to suspend them momentarily, opening them up to an attack from web-shooters and fists galore.

Venom Jump is great at crowd control, and the fact that multiple smaller enemies can be lifted into the air so that Spider-Man can send them back down webbed up, or keep them in the air to beat on them, proves that Miles has powers that cancompete with the main Spider-Man.

7Venom Punch

Use a Bioelectrical Punch to Smash Enemies

If Miles wants to become the one-punch-man, then Venom Punch is the ability to use here, as it will show Miles dishing out a lethal punch that will send the opponent flying backward. It’s fast to use with its small charge-up time, and the opponent that’s been hit is definitely going to feel it in the morning, he might even have to feel it all day if he’s punched into a wall and then webbed up to become subdued andout for the count.

The Venom Punch is a fun attack to start with, but punching just one enemy with the hopes that more foes are directly behind him, might have some players wishing for something with more power with an area-of-effect, which is exactly why this doesn’t rank higher.

6Venom Dash

Pounce on Enemies and Throw Them Away

One of Miles’ more simple attacks is the Venom Dash, which sees him practically pounce on an enemy just to hurl them across the room with his super strength. Enemies that are grabbed by Miles will be singled out, and while that’s not necessarily a great idea for large groups of enemies, it’s still fun to throw someone as if they are weightless, especially when crashing into a wall might knock them out.

It’s a decent enough ability for throwing enemies far away so that they aren’t too much of a bother while Miles fights off more dangerous and larger foes, but as an attack that focuses on just one enemy at a time, it might be best to keep this as a reserve.

5Reverse Flux

Pull Enemies Inward for a Mass Attack

Thanks to the synergy with Martin Li, Miles Morales’ Venom attacks just got a whole lot stronger, starting with Reverse Flux. Miles’ body surges with an electric output that seeks enemies pulled towards him, only to be knocked back from an attack that will certainly make it so that they won’t want to get back up.

It’s a decent attack for dealing with enemies with weapons and fists, as it will keep them at bay while Miles provides more attacks with webs and fists. Reverse Flux is quick, hard-hitting, and very satisfying to use as it pulls enemies into Miles’ own gravity field for some more knuckle sandwiches.

4Galvanize

Launch Enemies Unward to Cause Shock and Airborne Strikes

If players ever wanted to commit to a lethal uppercut, then the Galvanize ability is the one for them. This ability will have Miles supercharge his fist to give a mean uppercut that sends the opponent into the air, protruding with an electrical current that will shock them and any enemy that seems to be nearby.

Galvanise is a great ability for players who want to single out someone to punch and kick with some air time, as the ability will momentarily suspend them in the air so Spidey can juggle them, and each punch after shoots out more lightning strikes to further damage the enemies below, so it’s a decent enough crowd control attack.

3Thunder Burst

Teleport to Targets to Knock Them Down

When an enemy is just out of reach, and webbing isn’t an option, try to go in on the offensive with a fast decision from the Thunder Burst, which will see Miles practically teleport directly in front (or behind) his enemy to unleash a flurry of brutal lightning-enhanced punches.

Those within the teleport range will be knocked down, allowing Miles to web them up before they can even register what just happened. Meanwhile, the prime target Miles teleports to gets a nasty set of voltage running through him, and thecrowd control potentialof this ability, mixed with the decent area-of-effect damage, makes it a must-have.

2Chain Lightning

Use a Lightning Attack That Chains Damage to Multiple Enemies

Unleash a near-deadly blast of electricity into enemies with Miles Morales’ Chain Lightning ability, which will single out a target to throw electricity into them like Emperor Palpatine. That lightning will always chain totwo or more enemies, allowing for a fast attack that will damage multiple enemies.

Thanks to how fast the Chain Lightning attack is, players can effectively use it to jump straight into another combo while enemies are still staggered from a blast that might have just stopped their hearts. Chain Lightning has great synergy, and its use against multiple enemies helps it to stand out.

1Venom Smash

A Fierce Ground Pound for an Area-of-Effect Attack

When things are getting a tad too hairy out there, try and vent that frustration with a dirty punch to the ground, aided by a Venom-powered ability of course. With the Venom Smash ability, Miles will punch the floor, releasing enough energy to stun enemies and send them flying backward. This is a great opportunity to get on the offensive, or simply admire the damage dealtby this younger Spider.

With the Venom Smash, players have a quick opportunity to web up their foes before they can get back up off the ground, and it’s a great way to subdue and suspend enemies thanks to its area-of-effect ability, crowd control potential, and the fact it can damage multiple enemies at once.