The first weekend of theCall of Duty: Vanguardbeta has wrapped up, and Sledgehammer Games has been given plenty of feedback about the game. Fortunately, it seems like some of the biggest complaints aboutCall of Duty: Vanguardwill be addressed soon.
There were certainly things in theCall of Duty: Vanguardbeta that were deserving of criticism. Some come down to the overall experience being slower than fans would like, while other players called out guns they saw as too weak or too powerful. Less subjective were thespawns in theCall of Duty: Vanguardbeta, as they were entirely broken in the new Patrol game mode. Fortunately, Sledgehammer Games was quick to release a patch for the issue, though hopefully they will be refined further before the next beta weekend begins.
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Outside of spawns, audio and visibility became two bigCall of Duty: Vanguardbetaissues. In the case of audio, many found the mixing to be odd, as parts of the game are extremely loud while others are nearly silent. For instance, Footsteps were almost impossible to hear, which is a big deal since many players use sound to their advantage. As for visibility, players are having trouble identifying enemy players, with map elements like rain and snow only adding to the difficulty. Sledgehammer has confirmed that fans have been heard, however.
Sledgehammer has promised info on the changes sometime this week, which bodes well for the second beta weekend. While it is possible that the changes take longer and are not ready until the full game launches, it seems likely that PC and Xbox players trying the open beta this weekend will get a smoother experience. Overall,Sledgehammer’s quick changes toCall of Duty: Vanguardare a good sign for the game, as it seems like the developer will be quick to fix the things that the community dislikes.
Still, it will be interesting to see how the visibility problem in particular will be addressed. While weather adjustments will help, the Operators present a bigger problem.Call of Duty: Vanguardlacks teams like recent games in the series, with all Operators available to those on both sides of the fight. As such, it can be hard to distinguish friendly versions ofcharacters like Polina Petrovafrom those that are on the opposing team. WhileCall of Duty: Black Ops 3was able to add red lights to enemy specialists, the old outfits in a World War 2 game make that same approach impossible.
It will be worth keeping an eye on the changesSledgehammer Gamesmakes for the second beta weekend and the full game. Whatever they are, hopefully the adjustments eliminate the audio and visual problems that fans are having.
Call of Duty: Vanguardlaunches November 5 on PC, PS4, PS5, Xbox One, and Xbox Series X.
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